Computing
Intent
We believe that a high-quality, language-rich computing education is essential to support children in their computational thinking and creativity. At Oughton Primary, we ensure that pupils become digitally literate and are able to express themselves as active participants in a technologically advanced world.
We aim to ensure children:
Implementation
We use computers and technology to support learning across the curriculum. We are following the National Curriculum which identifies the programmes of study for each year group from Year 1 to 6. We ensure that e-safety is a key focus area within school. All staff and pupils are to adhere to the Online Safety Policy (see separate policy). We also aim to support Parents in online safety.
Our children begin their journey with technology in Early Years, with access to iPads and BeeBots, as well as some time spent in the computer room to familiarise children with a desktop setup. Teachers facilitate children’s curiosity with challenge and modelling how to use the equipment carefully and safely.
Computing in Key Stage 1 and 2 is taught using a blocked curriculum approach. This ensures children are able to develop depth in their knowledge and skills over the duration of each of their computing topics.
Teachers use the ‘Computing’ scheme, published by Twinkl, as a starting point for the planning of their computing lessons, which are often richly linked to engaging contexts in other subjects and topics. Knowledge and skills are mapped across each topic and year group to ensure systematic progression. We have a Computer Suite and class sets of laptops to ensure that all year groups have the opportunity to use a range of devices and programs for many purposes across the wider curriculum, as well as in discrete Computing lessons.
Each lesson contains revision, analysis and problem-solving. Through the sequence of lessons, we intend to inspire pupils to develop a love of the digital world, see its place in their future and give teachers’ confidence. Cross-curricular links are also important in supporting other areas of learning. Our lesson plans and resources help children to build on prior knowledge at the same time as introducing new skills and challenges.
In Key Stage 1, the focus is on developing the use of algorithms, programming and how technology can be used safely and purposefully. In Key Stage 2, lessons still focus on algorithms, programming and coding but in a more complex way and for different purposes. Children also develop their knowledge of computer networks, internet services and the safe and purposeful use of the internet and technology. Data Handling is featured more heavily in Upper Key Stage 2 (Year 5 and 6). Skills learnt through Key Stage 1 and Lower Key Stage 2 (Year 3 and 4) are used to support data presentation.
Adult guides are offered, as well as end-of-unit assessments, enabling staff to feel confident in the progression of skills and knowledge and that outcomes have been met. An example of keywords is included, showing the progression of specific language involved in children’s learning so that teachers can also assess understanding and progress through vocabulary. We follow a specific sequence of lessons for each year group, offering structure and narrative. These are not to be used exclusively but will support teachers' planning.
See our Computing Overview which highlights the units of work for each year group.
Impact
Learning in computing is enjoyed across the school. Teachers will have high expectations and quality evidence is presented in a variety of forms. Children use digital and technological vocabulary accurately, alongside a progression in their technical skills. They are confident using a range of hardware and software and produce high-quality purposeful products. Children see the digital world as part of their world, extending beyond school, and understand that they have choices to make. They leave Oughton as confident and respectful digital citizens, able to lead happy and healthy digital lives.
We believe that a high-quality, language-rich computing education is essential to support children in their computational thinking and creativity. At Oughton Primary, we ensure that pupils become digitally literate and are able to express themselves as active participants in a technologically advanced world.
We aim to ensure children:
- can understand and apply the fundamental principles of computer science, including abstraction, logic, algorithms and data representation.
- can analyse problems in computational terms and have repeated practical experience of writing computer programs.
- can evaluate and apply information technology to solve problems.
- are competent, confident and creative users of information and communication technology.
- are responsible for themselves and others’ safety when using all forms of technology.
Implementation
We use computers and technology to support learning across the curriculum. We are following the National Curriculum which identifies the programmes of study for each year group from Year 1 to 6. We ensure that e-safety is a key focus area within school. All staff and pupils are to adhere to the Online Safety Policy (see separate policy). We also aim to support Parents in online safety.
Our children begin their journey with technology in Early Years, with access to iPads and BeeBots, as well as some time spent in the computer room to familiarise children with a desktop setup. Teachers facilitate children’s curiosity with challenge and modelling how to use the equipment carefully and safely.
Computing in Key Stage 1 and 2 is taught using a blocked curriculum approach. This ensures children are able to develop depth in their knowledge and skills over the duration of each of their computing topics.
Teachers use the ‘Computing’ scheme, published by Twinkl, as a starting point for the planning of their computing lessons, which are often richly linked to engaging contexts in other subjects and topics. Knowledge and skills are mapped across each topic and year group to ensure systematic progression. We have a Computer Suite and class sets of laptops to ensure that all year groups have the opportunity to use a range of devices and programs for many purposes across the wider curriculum, as well as in discrete Computing lessons.
Each lesson contains revision, analysis and problem-solving. Through the sequence of lessons, we intend to inspire pupils to develop a love of the digital world, see its place in their future and give teachers’ confidence. Cross-curricular links are also important in supporting other areas of learning. Our lesson plans and resources help children to build on prior knowledge at the same time as introducing new skills and challenges.
In Key Stage 1, the focus is on developing the use of algorithms, programming and how technology can be used safely and purposefully. In Key Stage 2, lessons still focus on algorithms, programming and coding but in a more complex way and for different purposes. Children also develop their knowledge of computer networks, internet services and the safe and purposeful use of the internet and technology. Data Handling is featured more heavily in Upper Key Stage 2 (Year 5 and 6). Skills learnt through Key Stage 1 and Lower Key Stage 2 (Year 3 and 4) are used to support data presentation.
Adult guides are offered, as well as end-of-unit assessments, enabling staff to feel confident in the progression of skills and knowledge and that outcomes have been met. An example of keywords is included, showing the progression of specific language involved in children’s learning so that teachers can also assess understanding and progress through vocabulary. We follow a specific sequence of lessons for each year group, offering structure and narrative. These are not to be used exclusively but will support teachers' planning.
See our Computing Overview which highlights the units of work for each year group.
Impact
Learning in computing is enjoyed across the school. Teachers will have high expectations and quality evidence is presented in a variety of forms. Children use digital and technological vocabulary accurately, alongside a progression in their technical skills. They are confident using a range of hardware and software and produce high-quality purposeful products. Children see the digital world as part of their world, extending beyond school, and understand that they have choices to make. They leave Oughton as confident and respectful digital citizens, able to lead happy and healthy digital lives.
Computing Overview EYFS to Year 6 | |
File Size: | 383 kb |
File Type: |